Guide July 8, 2026 2 min read
7 Elements — Counter Chart, Damage & Team Picks
Master Fire → Wind → Earth → Thunder → Water → Fire. Learn ×1.25 / ×0.8 multipliers and Light ↔ Dark special rules.

Why elements matter
Every attack applies an element multiplier. Playing the right element into a weak matchup is often worth more than +1 star on a pet.
| Matchup | Multiplier |
|---|---|
| Strong (advantage) | ×1.25 |
| Neutral | ×1.0 |
| Weak (disadvantage) | ×0.8 |
The elemental wheel
Fire → strong vs Wind | weak vs Water
Water → strong vs Fire | weak vs Thunder
Wind → strong vs Earth | weak vs Fire
Earth → strong vs Thunder| weak vs Wind
Thunder → strong vs Water| weak vs Earth
Quick reference table
| Element | Strong vs | Weak vs | Flavor |
|---|---|---|---|
| 🔥 Fire | Wind | Water | Burn, aggression, DoT |
| 💧 Water | Fire | Thunder | Chill, sustain, cleanse |
| 🌪️ Wind | Earth | Fire | Speed, multi-hit, dodge |
| 🌍 Earth | Thunder | Wind | Tank, shield, root |
| ⚡ Thunder | Water | Earth | Stun, AoE, chain |
| ✨ Light | Dark* | Dark* | Heal, purity, debuff immune |
| 🌑 Dark | Light* | Light* | Lifesteal, execute, snowball |
Light ↔ Dark deal ×1.5 to each other (mutual amplify). Both deal ×1.1 to the five natural elements.
Element skill flavors (per ultimate / passive)
| Element | Active flavor | Passive flavor |
|---|---|---|
| Fire | Burn DoT | Bonus vs burning targets |
| Water | Chill (−SPD) | Heal on chilled hits |
| Wind | DEF shred | Dodge chance |
| Earth | Root chance | Shield on hit |
| Thunder | Stun / chain | Bonus chain damage |
| Light | Cleanse allies | First-debuff immune |
| Dark | Lifesteal | ATK per dead ally |
Team-building rules
- Bring at least 2 elements so you are never hard-countered by a mono-element defense.
- Lead with advantage — your fastest pet should target the enemy's weak element first.
- Respect Light/Dark mirrors — whoever moves first or has better support usually wins.
- Don't stack five of one element unless you know the opponent's team.
Example counter picks
| Enemy lead | Your answer |
|---|---|
| Fire DPS | Water controller or Water healer |
| Wind speed comp | Fire burst or Earth tank |
| Dark snowball | Light cleanse + burst |
| Full Water | Thunder AoE |
Practice drill
Before Arena, ask for each enemy pet:
- What element is it?
- Who on my team has ×1.25 into it?
- Who is ×0.8 and should avoid that target?
Skill in element play is the ~20% win-rate swing the game is balanced around.
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Written by
WON Legends Team